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Software Engineer (Open 3D Engine)

micro1 · Worldwide · Contract · Remote

Job Title: Software Engineer (Open 3D Engine)
Job Type: Contractor
Location: Remote
Job Summary: micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations.
Key Responsibilities:

• Create and edit 3D environments and simulations using Open 3D Engine (O3DE).

• Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.

• Develop and modify 3D scenes, game objects, and physics simulations.

• Use Python or C++ scripting for development and automation.

• Troubleshoot issues and improve 3D environment performance.

• Complete advanced O3DE tasks and explain workflows step by step.

• Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications:

• Strong professional experience using Open 3D Engine (O3DE).

• Hands-on experience with 3D environments, rendering, and simulations.

• Good understanding of O3DE components, assets, and development workflows.

• Experience with Python or C++ scripting.

• Access to O3DE and ability to record your screen while completing tasks.

• English proficiency at B2 level or higher.

• Ability to explain technical workflows clearly.

Preferred Qualifications:

• A portfolio of 3D development, game development, or simulation projects.

• A relevant master's degree or PhD.

• Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

Originally posted on Himalayas

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