micro1 · Worldwide · Full-time · Remote
Job Title: Software Engineer (Electron.js)
Job Type: Full-time
Location: Remote
The Role
We’re building high-fidelity productivity infrastructure for a globally distributed workforce—software that operates quietly, reliably, and intelligently in the background. As a Software Engineer focused on desktop systems, you’ll help design and scale a cross-platform time intelligence application (MacOS + Windows) used daily by thousands of professionals.
What You’ll Work On
• Architect and evolve a cross-platform desktop agent using Electron.js, optimized for performance and minimal resource footprint.
• Build real-time timekeeping systems with precise event tracking and background execution.
• Design and implement system-level signal collection (keyboard, mouse, app usage) with strong privacy and efficiency guarantees.
• Develop offline-first data pipelines with reliable background sync and conflict resolution.
• Integrate with distributed backend services and internal APIs to enable analytics and reporting.
• Continuously improve runtime performance, memory efficiency, and fault tolerance.
• Collaborate with product, design, and backend teams to ship features that directly impact user productivity.
What We're Looking For
• 3+ years building production-grade desktop applications with Electron.js.
• Strong proficiency in JavaScript/TypeScript and Node.js.
• Experience designing cross-platform systems (MacOS + Windows) with consistent behavior.
• Hands-on work with real-time tracking, event streams, or activity monitoring systems.
• Familiarity with OS-level APIs for capturing user/system interactions.
• Deep understanding of performance optimization in desktop environments.
• Strong debugging skills and ability to reason about edge cases in distributed/offline systems.
Preferred
• Experience building productivity, monitoring, or telemetry-driven applications.
• Knowledge of native OS integrations (permissions, background processes, system hooks).
• Und